Steel beast game




















Forum for the SB community to discuss related topics not covered by the other forums. No flames, political or religious discussions please. Existing user? Forums Start new topic. General Discussion Discuss topics directly related to only Steel Beasts. Support Post your support problems or questions here. Scenario and Maps Forum to discuss the design and creation of scenarios, terrain, and height maps.

Tutorials and How Tos Please post tutorials and how tos here. Mods Forum to discuss how to make or use mods in Steel Beasts. TS: teamspeak3. We try to incorporate real world tactics and standard operating procedures, however we balance it with a relaxed and fun environment. We are comprised of members from different countries and regions around the world so we are not area specific. We plan to provide training sessions around before the mission starts.

You can almost always find one or many of us on-line throughout the week to play an assortment of missions. We do offer training on the sim use, AFV's and subsystems, we ask your needs, and then build training sessons to get you up tp speed. We ofer advance traing as well. About times a year we hold a gun camp to fine tune our gunnery skills. Members are members from all over, having most members from Canada. If you want to join up for a game with a whole units, or just a single person then you are more than welcome.

Our usual meeting time is Tuedays. All others are announced on SB. We also have a mailing list to inform the new events to members. We are new player friendly, and have extra licenses so that you can try before buying. Because missions are challenging and deep, even on the easy level, you'll want to replay them, not just because your units were badly damaged on the first try.

The enemy is nearly perfect at recognizing your units, but the scenarios are all winnable. While Steel Beasts doesn't cater to the casual simulation player, it's easy enough to get into that a novice can play without too much of a problem. But the hardcore fan will be rewarded after investing plenty of time exploring the depths of the simulation, which makes it a worthwhile endeavor.

Outflanking the enemy and unleashing a devastating shelling barrage has rarely been this enjoyable. Graphics: The graphics help create a believable world in which tanks streak across the desert, sand gets kicked up, and enemy vehicles explode in pieces. The varying terrain offers some nice details and obstacles like trees, barns and homes off in the distance.

A few unintentionally funny graphics crop up like the fireworks display resulting from striking ground troops. Sound: Noises made by the tanks and their turrets sound fairly realistic. Units sometimes report enemy sightings, and your cannon loader will tell you when another shell is set. Explosions and sounds of shells hitting their targets are well done. Enjoyment: Unlike many tank simulations, the game doesn't bog you down with a requirement to monitor gas and other gauges.

Instead, you concentrate on tactics and planning, which allows for a better experience and more tank play. Replay Value: Three difficulty levels open up new challenges as the enemies get smarter. Also, the two types of tanks feature unique driving and firing properties, giving the game a different feel depending on which tank you use.

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